Microsoft confirmed that no longer develops games for Xbox One, closing one of the most painful chapters in its history in video games. In an interview with AxiosMatt Booty, head of Xbox Game Studios, stated that none of his studies first party is working on previous generation. The company has decided to bet with everything on the Xbox Series X and S, after a transition period that lasted three years.
“We’ve moved to the ninth generation,” Booty said. The manager confirmed that no internal team is developing native versions for the previous consoles. While we won’t see any more native Microsoft games coming to the Xbox One, that doesn’t mean the company will forget about it. Some studios will continue to support games like Minecraftwhich has millions of active players on the console.
Another point to note is that all Microsoft games for Xbox Series X and Series S will be available in the cloud. If you have an Xbox One and want to play Starfield Will you be able to do it, as long as you subscribe to Game Pass Ultimate. “That’s how we’re going to keep the support going,” said Matt Booty.
the technological started this transition a year ago with Microsoft Flight Simulatora game that would be impossible to run natively on Xbox One. The title is available in resolution up to 1080p with a maximum rate of 30 frames per second. All features and updates are available to those playing on the One, an older notebook, or a mobile device, though the experience will be defined by the quality of your internet connection.
Is the end of the Xbox One and PS4 near?
Microsoft’s decision to slowing down Xbox One game development could spread to other studioss. Companies like EA, Activision Blizzard, Ubisoft, and Warner Bros still release native versions for older-gen consoles. The most recent example is Diablo IVwhose ports for PS4 and Xbox One they run at 30 FPS. The same happens with Hogwarts Legacya game that was released months after its debut on PS5 and Xbox Series X | S.
Support for previous generation consoles has been maintained for almost three years. The Hardware shortages caused by the pandemic and the chip crisis they forced the companies to maintain their commitment to the PS4 and Xbox One. Although it is already easy to get a PS5, its predecessor has a base of more than 117 million users, a compelling reason to continue developing versions for that console.
The only drawback is that supporting outdated hardware limits the scope of future games. Studios that offer the same title on two different generation consoles have to make sure that they offer a similar experience. A great example is Horizon: Forbidden Westa game cross gene which performs excellently on PS4.
Although Microsoft no longer develops native games for Xbox One, support for these consoles will continue for a long time. the chance to play Starfield, Forza Motorsport, fable and other future titles through the cloud guarantees that the owners of this hardware will not be forgotten. In the case of PlayStation, it is unknown if its new Cloud Gaming service will come to PS4.