Apple will pay more to artists who release songs with spatial audio on Apple Music, which offers more immersive sound when tracks are listened to with AirPods, AirPods Pro, AirPods Max or other compatible headphones. As you have been able to know 9to5Macthe company will offer an additional 10% royalty for each track that has this technology.
Apparently, Apple has been informing record labels and distributors of this new measure, which will begin to apply from this month of January. For artists to receive 10% more per play, They simply have to publish the song mixed with spatial audio on Apple Music. That is, the song must have a Dolby Atmos mastering; something that producers must do at the time of—let’s say—creating the song, or afterward.
If the user prefers not to listen to it with surround sound – it is possible to deactivate it in the Apple Music settings or from the control center -, Artists will continue to receive that additional 10% per playstates the aforementioned medium.
A way to reward artists who publish songs on Apple Music
It may seem like a strategy to increase the catalog of songs with spatial audio on Apple Music. The truth, however, is that Most of the content we see on the platform already has surround sound. At least most new albums feature spatial audio.
Apple claims 10% extra bonus for releasing song in spatial audio It’s a way to reward artists. that offer their listeners higher quality content, as well as a way to compensate producers and engineers of soundwho must go the extra mile to mix the song in Dolby Atmos.
To know if a song or album is available in spatial audio, you simply need to look at the icons that appear at the bottom of the album name, or under the playback bar if you are in the song. If the icon is displayed ‘Dolby Atmos‘ means that the song has spatial audio. You can turn spatial audio on and off on AirPods by going to the control center, tapping the volume icon, and finally clicking ‘Spatial Audio’.