Playing video games is incredible, but knowing how to make those works that we enjoy so much can have a very special flavor, especially if you are a creative person who has always seemed attractive to you. At the end of the day, all developers started out as common gamers like any of us. Fortunately for anyone who wants to start seeing how skilled he is at creating a real video game, there are currently titles focused on this concept that, in effect, let you create your own interactive experiences. That is why we have prepared a list of five games that are used to make games.
super mario maker
It is hard to think of any video game enthusiast who does not have a Mario game as one of the ones that most marked and shaped him. Knowing by heart the first formal adventure of the plumber and of course, knowing all the tricks of Super Mario Bros. 3 or Super Mario World, is something extremely common. What if now we could make our own Mario? Well, this dream came true when in September 2015 on the Wii U, Nintendo launched Super Mario Maker, a title that precisely served as an editing tool so that we, the players, could unleash our imagination and thus make our own levels based on in different games your important pet. This matter was further expanded thanks to Super Mario Maker 2, a considerably more robust tool that would already reach the Nintendo Switch.
dreams
Practically since they were born as a studio, Media Molecule has made it clear that they are a special developer, one with the goal of not only having fun, but also making our creativity expand in different directions. After all the impressive achievements that had already been achieved with LittleBigPlanet, the PlayStation Studios company decided to take its concept of “do it yourself” to a new level. This is how the Dreams project was born, a title that rather than cataloging it as a video game about making video games, we could easily say that it is rather a graphic engine in the form that allows you to make any idea you have in your mind come true, even beyond of video games, because being such a robust tool, you can use it to make sophisticated animated shorts, musical compositions and others.
Mega Man: Power Up
You may be surprised to see this game on our list right now, especially since it came out on the PSP in 2006. Although, in effect, the core experience of Mega Man: Powered Up has more to do with Despite being an elaborate remake of the first blue bomber game, it has a very interesting section that lets you edit and generally create your own Mega Man levels, yes, it basically has a Mega Man Maker. At first, you might think that it is a simple tool without many possibilities, but it is only enough to delve into it a little to realize its enormous potential and everything that it allows you to do in a laptop like the one that Sony promoted in the middle of the first decade of this century.
Game Builder Garage
In recent years, Nintendo has tried to expand its products beyond its traditional video games. Things like the Labo project, for example, make it clear that the Kyoto people are very interested in creating educational toys that feed the creativity of anyone who gives them a chance. Recently, as part of all this initiative that I am talking about, an interesting product known as Game Builder Garage was launched, which, more than being a game, is a robust tool and learning software to instruct anyone on the basics in programming that make up any video game. The only not so positive thing is that due to its complexity, using this title correctly is not that simple, but when you understand it, its possibilities are truly endless.
Little Big Planet 3
When the first LittleBigPlanet arrived on the PlayStation 3, it left us with the enormous impression that Sony’s only objective was to have a clear answer with the new fashion imposed by something like New Super Mario Bros. However, little by little you realized He realizes that this new series was about much more than just being a cute platformer with a 2D perspective. Rather we were in front of an elaborate creation tool that let you make your own video games. With the second installment this became more sophisticated and with what LittleBigPlanet 3 was, you already had extremely robust software that allowed you to create truly impressive things. It’s worth mentioning that by this time Sumo Digital came on as a developer, however it built on everything Media Molecule had already achieved in the past.