Sony AI and Polyphonic have revealed their creation of an innovative artificial intelligence that goes by the name Gran Turismo Sophy. This driving AI is the first major product from Sony’s AI development department and will be integrated into future Gran Turismo games, though perhaps not in Gran Turismo 7.
Sony AI blog update on sophie revealed the challenges of creating a driving AI that could compete with the best Gran Turismo drivers. First of all, the AI had to understand the physics engine of Gran Turismo, which was not easy at all. Gran Turismo calls itself the world’s most realistic driving simulator, which means its physics engine is as close to real life as technology can get.
After, the AI had to learn to compete with other players. This meant learning real-world driving tactics such as drafting, driving into walls, and how to fairly overtake an opponent.. “That turns racing into a complex back-and-forth between opponents that includes defense and simulation behaviors, as well as pushing race lines and braking and acceleration points to the limit.“.
teach sophie everything from racing manners to best racing strokes involved more than just a team of programmers and a few human drivers. It has been necessary to collect anonymous data from Sony’s vast PlayStation network, using real races from real people in real Gran Turismo games.
The final test of Gran Turismo Sophy was against Emily Jones, finalist of the 2020 FIA Gran Turismo World Championship, and one of the best Gran Turismo drivers in the world. In her face-to-face challenge, Sophy was so good that she even taught Emily a few things about racing.
“Is very fast. Much faster than I expectedEmily said.The way he was driving was completely different than the way I was driving certain curvesSony hasn’t said when or where Sophy will be implemented, so she may or may not appear as a rival in Gran Turismo 7 next month. a tough opponent.