Level-5 brings the Ni no Kuni saga to the mobile world with Ni no Kuni: Cross Worlds; a free game with a visual section that continues to surprise with its Studio Ghibli layouts but ends up being more of a hobby game. I tell you what I thought after trying it with the Moto G60s.
Ni no Kuni: Cross Worlds It is available for Android, iOS and PC.
Ni no Kuni: Cross Worlds reality was launched last year in Japan, South Korea, and Taiwan to great sales success. Developed by Netmarble and Level-5, the adventure that began more than ten years ago has now made the leap to another format.
I was never a great connoisseur of the Ni no Kuni saga but its JRPG world was able to captivate many fans and its strong point was not only its gameplay but also its emotional story and cinematics made by Studio Ghibli (“Spirited Away”, « My Neighbor Totoro”). His visual section then continued that style and inspiration.
Ni no Kuni: Cross Worlds It is an Isekai, that genre where we are a programmer who is working on a video game and due to a problem we are transported to a fantasy world. We are instantly given the choice of which class we want to be, whether it is an archer, a warrior, strong or fast attacks; etc. Five classes with their particular design and that later we will be able to edit.
As usual in JRPGs, the basis is to advance through various areas, accept simple missions and other complex ones; leveling up our hero or heroine.
I already left a replacement
To a certain extent I think we could leave the drinking bird in charge and go for a walk and everything would be the same in Ni no Kuni: Cross Worlds. Everything is so automated that we could be distracted for a moment and there would be no consequence. This is also not a bad thing.
As I said before, when we reach the first town we are going to have to do the typical simple tasks of going from one place to another, improving our reputation and ending certain villains. But we have two options either we tighten each of our character’s abilities (where I didn’t see a very high risk or complexity) or we let the AI move our character, attack and explore completely on its own.
With this we are going to obtain coins and objects to improve our weapons that are linked to the elements of fire, ice and others. Update our clothing and armor; etc. And we are joined by the Unimos, adorable Pokemon-style creatures.
We can have up to 3 active Unimos on the screen with their special abilities. And the funny thing is that you receive quite a few from the beginning that you can then mutate or exchange to give greater strength to one in particular. And perhaps the objective, as is common in this type of monster, is to “collect them all”.
And this is where Netmarble does business (or do we do business with them?). The point is that the game is so automated and makes us move so fast so that we get things or want others. These objects can be exchanged or sold for Marblex (which is Netmarble’s cryptocurrency) and from there enter the world of blockchain.
oh but it’s so cute
Without a doubt, Ni no Kuni: Cross Worlds enters our eyes. Its setting and characters, its variety of colors and strokes. Those nice unity and their extravagant shapes. Everything leads us to the beloved world of Ghibli.
Even its soundtrack and the dialogue in its cinematics have that innocence of a magical world that we discover as we explore. The only bad thing is that perhaps at times some dialogues are lost when we are in the middle of a battle.