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It is estimated that by 2026, the video game industry generates earnings of more than 321 billion dollars worldwide.
It is estimated that there are just over two billion 700 thousand active gamers worldwide.
It is from today that Epic Games is expected to exponentially increase the number of games available within its platform.
Within the current context, videogames play an indispensable role within the new normality, since in addition to offering an entertainment and pastime alternative, it has generated an incalculable amount of benefits directly and indirectly, an aspect promoted by the foundation of new technologies, within daily life, a situation that has allowed, companies believe in new talent, as pointed out by Epic Games, who generated a great bet for gamers and developers.
It is estimated that globally, there is a community of gamers of just over 2.7 billion Internet users, of which just over 8.4 million people in Mexico have participated in online gaming tournaments, while more than six million Mexicans watch video game channels through specialized platforms and social networks, in the same way it is pointed out that more than 11.1 million people consider themselves spectators of professional online tournaments.
The video game industry is of such an impact today, what has been pointed out that within the gamer industry, there are just over two thousand 700 million active gamers around the world, figures that reveal the growth of this industry, It is estimated that, due to the great growth of this industry, it is expected that by 2026, this sector will generate just over 321 billion dollars.this according to the estimates made by Global Entertainment and Media Outlook.
Epic Games’ bet for gamers and developers that has surprised the community
According to what has been announced, it will be from today that any company of video game developers or distributors will be able to place their project within Epic Games Store, Because until this decision was made, the store reserved the right to allow or not the distribution of PC games, limiting its available catalog.
“These tools will help developers publish games efficiently, directly maintain their store presence, and reach a growing audience of more than 68 million monthly active players on PC,” the company explains in an article on its official blog. . “Games that use the Unreal Engine and are released on the Epic Games Store will not have to pay engine royalties.”
In the same way, it has been warned that there will be the option for the platform to be used as a payment tool for third parties, this for purchases within the application, warning that the developers and distributors of the titles will take to the least 80 percent of the profits.
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