Few characters are more oppressive in League of Legends than Draven, as you will discover in this guide. Despite having a barrier in terms of very high skill (he is a VERY difficult character to play), if you manage to find the key you have before you a shooter who will give you hours and hours of fun.
Despite the fact that in his skill kit there are no abilities that “surprise”, if it has a really interesting Q, in addition to tools to deposition the enemy and move (and hit) a little faster. If you want to shine with Draven, you’ve come to the right place.
Everything you need to know about Draven: runes, items and tips
Runes
How could it be otherwise, the branch of Domination is dominated by Hail of Blades, to deal burst damage at first. With Taste of Blood and Ravenous Hunter you will get a good handful of Omnisuction, while Collection of Eyeballs you will get damage with each kill.
The secondary branch is Precision, and there’s Clarity of Mind to get some mana from kills, and Legend: Bloodline will give you STILL more omnisuction. In the Small Runes no surprises either: attack speed, some extra damage and armor.
Objects
The beginning It is the most standard thing in the world, with a Sword of Doran to get damage and some omnisuction, and a potion to hold a little more online.
its nucleus It is made up of tools to do damage: Immortal Bowshield to get a lot of damage (and omnisuction, the central axis of the character), along with boots to give some attack speed and a Collector to finish off enemies with low health.
One time finished your core, You can get the Infinity Edge (critical damage from a tube), the Deadly Reminder (to cut heals and get some more damage) and Memories of Lord Dominik to get more armor penetration.
Basic interactions and tips
The skill order is Q -> W -> E. Normally, Draven’s starting plan at the beginning It’s simple: get a kill in the first few minutes to get extra gold with your passive charges and be a real nightmare for the enemy line. If your Q is at its peak (you have multiple charges), call your jungle to get a simple kill.
TO mid game You are going to have to stay with your support, because even if you have damage and a little “escape” (thanks to your W), the reality is that you are going to be made of paper. If your allies get positive moves for you, you can continue to snowball the desired effect with the character.
In the final bars of departure, you will have to follow the A, B and C of the positioning. Stay behind the frontlane and don’t let them catch you, or your team is going to have a really hard time stopping the rival pressure. Use windows of opportunity to do damage.