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It is estimated that currently, just over 40 percent of the world’s population actively plays video games.
Mexico suffered, during the first months of the current year, just over 80 million attempted cyberattacks.
The video game industry has grown considerably in recent years, largely due to the forced distancing, an aspect that also caused sectors, such as eCommerce, the consumption of entertainment through streaming platforms and the integration of the internet, as a fundamental piece of the new digital normality, will be developed; however, due to the growth of active users on the network, It has been recorded that significant growth of cyberattacks in video games which increased by up to 160 percentin the last 12 months.
Derived from the forced social distancing, the different sectors were forced to migrate a large number of their activities within a digital environmentan aspect that led to a considerable increase in the number of active users within the networks, which only in Mexico, already exceeds 92 million Internet userswhich positions this country as the second in Latin America to register the largest number of Internet users, after Brazil.
According to the most recent report of Forti Guard Labs for Latin America and the Caribbean, Mexico suffered just over 80 billion attempted cyberattacks in the first quarter of 2022 alonea figure that reveals a higher cybersecurity risk by at least 50 percent compared to the previous year, motivated that it has led skinners and users to look for new and better tools to shield their personal information and reduce risks when surfing the net .
Cyber attacks on video games increase by up to 160 percent
Within the current context, it is estimated that just over 40 percent of the world’s population play video games today, figure that represents just over 3 ml 100 million peoplethis is in accordance with what was pointed out by CFD Intelligencea figure that reveals the growth within this entertainment industry.
However, as a greater number of active users register, the risks also increase, as pointed out by Akamaia leading global cybersecurity and cloud services company, who warns that attacks on web applications in the video game industry, registered an increase of at least 167 percent, in the last 12 months.
“The growth in the supply of new games, players and other aspects of the gaming industry will continue to attract cybercriminals. This is because they know that games have value and will continue to develop ways to earn or exploit this flow of virtual funds. This reinforces the importance of companies mitigating risks, following good cybersecurity practices to prevent attacks, protect players’ personal data and also educate users”, says Hugo Werner, regional vice president of Akamai for LATAM.
Due to the growth that the gaming industry has had worldwide, it is relevant for this community to know the growing risks to which they are exposed, within their daily activities, this with the intention of anticipating and preventing affective options, to avoid being victims of some kind of cyberattack.
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