The traps to be used in Saw X: The Game of Fear they are so elaborate that the film’s director was worried that he would not be able to get the filming off the ground.
What happens is that a good part of the legacy of the franchise slasher consists of the impact caused by the damage created by the fictitious torture mechanisms used by the villain, Jigsaw, for his macabre game. However, these mechanisms have evolved too much with each new installment that is released. For this reason, the production of the most recent film faced a creative challenge: How to make more impressive cheats?
In an interview with the magazine sfxthe filmmaker, Kevin Greutert spoke about how challenging it is to create these devices and that they continue to feel innovative within the narrative.
This was what the director said about the traps of Saw X
“It’s very, very difficult. Every year, when they tell me we’re going to do another shoot, I think: ‘How do we do it?’ Because a lot of it starts with the script. But sometimes the traps and cells are very direct. In the script, sometimes they are just as they appear, but usually there are a lot of long meetings between various people – the writers, the production designer, the actors – where you sit down and discuss it.”
One thing that became clear during the interview is that Greutert has done a lot of research to make cheats work. On this occasion, the violence of the fiction will be caused by medieval artifacts, so the filmmaker learned a lot about the subject. Also, of course, he said he was nervous about the responsibility of security on the set:
“I have a bunch of books about medieval torture machines and other obscure stuff, and sometimes we just flip through them and brainstorm. Some of the traps have evolved a lot since the beginning. And then you have to think about how to carry them out. He was very nervous about some of the things we did; nervous about safety and nervous thinking it was going to look ridiculous.”
And I add:
“Much more than in the other Saw movies, we had to do a lot of testing. Especially in pre-production. We ended up having to split the shoot into two parts – three weeks in November and three weeks in January – because it was so complicated. We had to make a lot of prosthetics and machines, and at Christmas we spent all our time figuring out how these things work.”
How impactful will the new traps be in Saw X: The Game of Fear? We’ll know when the movie opens next September 28. HERE you know all the details.
Jose Roberto Landaverde I love writing, listening, reading and commenting on everything related to cinema. I love music and am a fan of The Beatles, Fleetwood Mac and Paramore. My favorite movies are Rocky and Back to the Future and obviously one day I’ll climb the “Philly Steps” and drive a DeLorean. Faithful believer that cinema is the best teleportation machine, and also that on the big screen we can all see ourselves represented.