A few days ago we were talking about Wordle, the game that is hitting it all over the world. A few days ago, the option to share our results on social networks was enabled, thanks to this, its popularity growing in a disproportionate way. But nevertheless, this game was only in English. Up to now.
A Spanish version has recently emerged, to which everyone can access for free. It is an open source project created by Daniel Rodriguez, software engineer and contributor on Github, where this project can be found.
The game is available in both Spanish and Catalan
In the event that a language barrier prevents some of you from enjoying the fullness of Wordle, this will no longer be a problem. It is not only found in Spanish, but there is also a Catalan version which we can access through this link.
The Spanish version, although it was born less than a week ago, it’s already quite popular, and everything indicates that it will continue to grow even more. The interest is there, and thanks to the user Stinging numbers on Twitter you can see some interesting facts about it.
Based on this information, Wordle in Spanish has obtained more than 6,000 tweets in two days. For this, we have analyzed how many tweets contained the keywords ‘Wordle (ES)’ and ‘/ 6’. From the analysis of these tweets, very interesting information has been obtained about the percentage of hits based on the language, or the shifts in which people tend to hit the most, among other data.
What is Wordle?
It’s basically a word guessing game. Every day there is a new five-letter word for everyone, and we will have six attempts to achieve it. Of course, for this, they give us some clues:
If the letter turns green, it means that that letter is in the word and is also in the correct position.
If the letter turns yellow, it means that the letter is in the word but in the wrong position.
If the letter remains gray, it means that it is not part of the word.
We can access this game through any device, since it is in a web version. At the beginning of January, Wordle had surpassed the barrier of 300,000 players. It all started with its creator, Josh Wardle, who wanted to develop a pun for himself and his partner.