Resident Evil Village achieved overwhelming success, offering an experience similar to what we could find in previous titles in the saga (such as Resident Evil 4), while we saw new additions such as new enemies or the new location in which sets the adventure of Ethan Winters. A few months ago, Capcom showed us the future of the title, with new DLCs where we could play with the villains of the game, a new story starring Rose Winters, daughter of Ethan, and a new third-person mode, similar to what we have seen in the remakes of previous installments. The latter surprised more than one, and Resident Evil Village producer tells how much it cost to create the new third-person mode.
In an interview with the media IGNthe producer of the title Masachika Kawata explains that they had to think a lot, and very well, to implement the third person mode, since we remember, Village is a title designed specifically for the first person. The change to the third person affects both the gameplay and aspects as important as the level design itself.and although the game is the same, the experience and the way of playing change in many aspects, so they had to work as if they had “created a new game”.
The producer of Resident Evil Village tells how much it cost to create the new third-person mode
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Without a doubt, the work that the development team has put on the table to make the experience of playing Resident Evil Village in the third person as enjoyable as in the first person has been enormous, since the amount of actions that the player can do (block, crouch, crawl, among others) it has not had to be easy to adapt them. In these statements we see how the development of video games is often a tortuous and difficult job, which we often discredit without taking into account many aspects…