There are just a few months to go before we can enjoy first-hand the new adventure of the Guardians of the Galaxy, but this time on our consoles, thanks to the title that Eidos Montreal and Square Enix are developing. Although the disaster that Marvel’s Avengers caused still weighs on the company, Square does not stop trying to uncheck this adventure starring space heroes from the one that starred Iron Man, Captain America and others. The last clarification talks about what the absence of DLC in Marvel’s Guardians of the Galaxy was not the fault of the response to Marvel’s Avengers.
It was thanks to an interview with the medium VGC where senior creative director Jean-François Dugas has denied that the public’s response to the abundant micro-transactions that took place (and still are) in Marvel’s Avengers has influenced their elimination in Marvel’s Guardians of the Galaxy, claiming that when the Avengers title hit the market, Eidos’s work was already in full swing.
The absence of DLC in Marvel’s Guardians of the Galaxy was not the fault of the response to Marvel’s Avengers
Marvel’s Guardians of the Galaxy developer talks about Rocket and Groot designs
It comes as no surprise when we see that this Guardians of the Galaxy moves away from all the mistakes that cost Square Enix dearly with Marvel’s Avengers, for example the importance of the narrative. Now we have to wait and see how this adventure of Quill, Groot, Gamora and others reaches the market.