have to Return Digital sticking his nose into virtual reality was already more than enough reason to give Tentacular a chance, but the truth is that, even without the publisher’s name as a claim, both what was seen in promotional videos and what was tested during the first hours already it was most promising.
After more than 50 puzzles and the most surreal situations, I think we can firmly say that Tentacular has hit the nail on the head. It’s fun, witty, approachable, and one of those hobbies where an afternoon can fly by.
A nice bet, but not stupid
Although all the inhabitants of the archipelago in which we live are very normal people, our avatar is far from being the hero we are used to. In reality, we are an immense sea monster with long tentacles and excessive strength that, due to the clumsiness of its arms and its overwhelming size, has its neighbors a little up to their noses.
To try to redeem ourselves, we will get to work helping its inhabitants with small sections that will unravel the plans of tentacular for your cute adventure. Because although the Kaffir component is the order of the day, there is much to be done and it is not always easy.
If something shines tentacular it is in its variety, and it is that we will go from levels in which we open houses as if they were a box of chocolates and touch their interior, to others in which building by stacking boxes will be a challenge.
From there, a thousand and one variations that will have us launching objects as far as possible, using slingshots to destroy structures, carefully decorating houses despite the useless help of our dancing limbs, launching rockets into space and, even more than everything else , playing with different types of magnets that will give shape to everything previously related.
Tentacular has plenty of variety
It doesn’t take long for the game to grab hold of these different magnets whose abilities and size you can modify as you please as you unlock them. What starts out as a standard ball without much versatility, by the end of the game is a very useful collection of tools.
Either to complete missions or to create more creative structures on an island dedicated exclusively to it, we will end up using magnets that levitate, others that serve as anchors to create slingshots…
Whatever is necessary to drag distant objects to our position, to add rockets to a structure that reaches the top, or to create tiny magnets that serve not to knock over the dining room chairs every time we try to sneak our large tentacle to place a lamp.
ideas with which tentacular It jumps from one stage to another looking for an increasing madness and that, to the delight of those of us who enjoy games like The Lost Vikings or Gobliiins, ends in a kind of little adventure in which you use the skills of different characters and add everything you’ve learned during the campaign.
VidaExtra’s opinion
I was not very far off track with the sensations that the game transmitted to me in its first impressions. tentacular It’s really one of those games that, even if they alone are not able to sell you virtual reality glasses, they are flashy enough to want one.
If you already have that problem solved and you have some glasses to give it a try, any of his videos should be more than enough to give you an idea of what awaits you in the game. It’s one of those games that you’ll end up jumping into sooner or later.
tentacular
platforms | PC, Quest (reviewed version) |
---|---|
multiplayer | Do not |
developer | Firepunchd Games |
Company | Return Digital |
Launching | March 24, 2022 |
The best
- Very fun and varied puzzles
- You never get bored of doing things
- Nice humor but without being heavy
Worst
- Some tests can be somewhat frustrating due to the lack of precision of the tentacles
- Although it has secondary missions and free mode, it can last you a couple of afternoons