As in couples, not all associations between video game companies end up having a happy ending. The same is what has happened to People Can Fly and Take-Two, because the latter has sent a statement to the creators of Outriders that they wanted terminate the development and publishing agreement they had established.
This partnership had been made for a game that People Can Fly has been working on for the last two years under the code name of Project Dagger and that in principle it was going to be published by Take-Two Interactive. However, due to these events and the fact that the publisher has not exercised its option to purchase the IP rights, it is unknown what will happen to this title.
For the time being, People Can Fly will keep the rights, becoming the sole owner, and from now on they will grow the project on their own. As a result of all this matter, he wanted to go on stage Sebastian Wojciechowskiits CEO:
I guess we’ll part ways on good terms and I see no reason why we can’t work with Take-Two on other projects in the future. We strongly believe in the potential of Project Dagger and are now committed to continuing its development with our self-publishing direction. The game is still in pre-production with our team focused on closing down the combat and gameplay bases and migrating from Unreal Engine 4 to Unreal Engine 5. I am aware that this decision will add investment to us, but self-publishing is part of our strategy. Of course, we don’t rule out working with a new publisher if this creates an attractive business opportunity.
So that, Project Dagger will be the sole responsibility of People Can Fly unless there is a change in the future. In turn, it is one of the seven projects that the company has in hand, including one called Gemini leading with Square Enix, other so-called Project Bifrost, Project Victory, Project Red and two more for virtual reality.