Microsoft announces a series of new accessibility features on Xbox that the company has been working on for both gamers and developers. There are now over 400,000 video game players with disabilities, but it is easy to overlook some of the ways that a few simple additions can make your gaming experience more enjoyable or possible. Microsoft began taking steps to improve player accessibility as early as 2010 with the Kinect peripheral for Xbox 360.
It can also be difficult for game developers to determine a set of basic accessibility features that will address the needs of most disabled gamers, because disabilities vary widely in type and severity. Created with input from the disabled community, the Xbox Adaptive Controller went on sale in 2018, drawing even more attention on the importance of making games accessible to all players.
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New Accessibility Features Added on Xbox
Microsoft has released a video revealing some of the new accessibility features on Xbox and PC. These include some simple but useful additions, like placing metadata tags on Microsoft Store games so that gamers can see at a glance whether a game has the accessibility features they need to play. The Ease of Access section of the Xbox menu has been renamed Accessibility And it already includes a number of features, with more on the way.
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Night mode filters out blue light, reduces the brightness of both the display and controller, and can be customized according to preferences. There are also adjustable color filters to help players with different types of color weakness, such as deuteranopia or tritanopia, making games easier for everyone to see. The video collects several testimonials from disabled gamers sharing how new accessibility features on Xbox can change their gaming experience.