Web developer Mozilla, known primarily for its Firefox Internet browser, has joined the wave of legacy Internet platforms jumping into the Web 3.0 development space and metaverse.
In an announcement posted to its blog on November 30, the company revealed its acquisition of Active Replica, a developer of immersive experiences.
Active Replica teams up with Mozilla’s Hub Building Platform to help create virtual events. The virtual experiences developer has already worked with Mozilla during its multi-day arts and technology festival, Mozfest, earlier this year.
According to Mozilla, the acquisition will also be important in accelerating on-demand work, custom subscription levels, onboarding improvements, and adding new features to Hubs engines.
In the official announcement posted on Hubs, Mozilla said that both companies will benefit from each other, either due to the scale of one or the development capacity of the other:
“Together, we see this as a key opportunity to bring even more innovation and creativity to Hubs than we could alone.”
In Active Replica’s official statement, it reiterates that it will continue to work with current partners, but the acquisition by Mozilla will help further its long-term goals.
The next day, the company made another announcement that it has also acquired Pulse, a machine learning developer, signaling Mozilla’s turn to focus on the future of the Internet.
This move by Mozilla to develop its metaverse plans comes as the metaverse continues to draw attention both inside and outside of the Web 3.0 space.
After significant monetary and personnel losses at its metaverse development division, Meta, the parent company of Facebook and Instagram, says it will “go ahead” with metaverse plans.
Meanwhile, as activity transitions to digital reality, World leaders like the World Economic Forum have begun thinking about a universal policy for the metaverse. Currently, there is no global policy that dictates the digital reality.
However, new reports reveal that as activity increases, so does the possibilities of use, indicating the need to pay attention to ethical policies and standards.
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