It seemed a lie, but Bethesda did it again. The Elder Scrolls V: Skyrim Anniversary Edition is out next November 11th and the game will be relaunched once again. Best of all, this version will be free for those who already have Skyrim Special Edition, but it seems that a problem may arise: Skyrim Anniversary Edition will affect compatibility of many mods.
One of the developers of Skyrim Script Extender (SKSE), a tool that is key to many Skyrim mods, has stated in a post on reddit that the new version of Skyrim “will be much more disruptive for the modding scene of what is believed. Make a backup of your executable now and disable updates on Steam. “
“As part of the AE update, Bethesda decided update compiler used to make the 64 bit version of Skyrim from Visual Studio 2015 to Visual Studio 2019. This change the shape in what the code is generated in a way that forces mod developers to start from scratch looking for features, “explained modder extrwi.
“This realistically means that the native code mod scene will be broken for an unknown period of time after AE’s release,” he said. That is, those modders who have used the native code will see how their mods will no longer be compatible with the game and they will have to do extra work to adapt them, if possible.
Texture packs, for example, should not be affected by this problem, but others that change aspects of the gameplay. The modder has claimed that he has been in contact with Bethesda and there is not much to do about it. Also, if you use mods that use SKSE, he has asked that you do not launch the game from Steam, only from the mod launchers or the tool launcher.