Indie game fans were in for a treat last week, as we saw the long-awaited release of Cult of the Lamb, a game that combines the roguelite genre with life simulators. Cult of the Lamb came with some bugs but the developers of Massive Monster promise to fix them.
Cult of the Lamb is a game developed by Massive Monster and published by Devolver Digital on Nintendo Switch, Xbox One, PlayStation 4 and Steam on PC, in which we take on the role of a lamb that returns from the dead in order to create a sect on behalf of the entity that revived him.
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This Thursday the Devolver Digital team announced that Cult of the Lamb had already reached 1 million cultists in its first week, so it had a very successful launch on all platforms: That same day the developers of Massive Monster took the opportunity to send a message to Cult of the Lamb players.
Massive Monster is listening. Actively engaging with their loyal community, the developers are hard at work preparing a host of fixes, improvements, and general cleanups that they hope will continue to spread positivity around the world.”
In its statement Devolver Digital assured that the developers of Massive Monster are working hard on a large number of fixes, improvements and general cleaning of the game, so the annoying bugs that are affecting the players of Cult of the Lamb. The truth is that Cult of the Lamb is a great game that is limited by its annoying bugs.
Being an indie game with the many systems that Cult of the Lamb has, it’s understandable that the game has come to market with some bugs, and some of them are not that annoying. However, some game issues cause Cult of the Lamb to crash or crash on console, thus losing any progress made since the last time the game was saved.