It is probably safe to say that the latest generation of games PC is distinguished by two very specific features: ray tracing, and artificial intelligence scaling. And in this field, the big contenders are AMD’s FidelityFX Super Resolution (FSR) and the Nvidia DLSS. Each one has its pros and cons, but if you’re into the green ones, you’ll be pleased to know that you’re more than ready for Alan Wake Remastered.
Actually, we already knew that the remake of the beloved Remedy Entertainment game would be compatible with this technology — along with the list of minimum and recommended requirements — but knowing that Nvidia RTX graphics users can wait until double the performance thanks to this, it takes us, frankly, by surprise.
They affirm this in a press release, accompanied by benchmarks to prove. Based on your findings, if you play on an RTX 2060 or 3060 using the DLSS in performance mode you’ll jump from 34 to 68 FPS and 48 to 76 FPS, respectively. Of course, as we examine more powerful cards where the frame “base” is higher, the improvement provided by DLSS is more modest.
You go from 76 to 116 FPS on a 3070 Ti, or 101 to 119 FPS on the latest and most powerful 3080 Ti. As a reminder, Nvidia wants to keep expanding its remarkable deep learning system, and in fact it will soon do just that by bringing the DLAA to The Elder Scrolls Online. It is the first game to have contour smoothing managed by this technology.