Hideo Kojima is one of the most important figures in the entire video game industry. The creative was not only one of the most influential directors during the 90s and 2000s, but he has managed to remain relevant by creating revolutionary experiences even today.
And now, he is working on the development of an exclusive title for Xbox, and it seems that Kojima’s philosophy is also close to that of the company, since we have been able to see how Hideo Kojima extols the importance of backward compatibility via Twitter.
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However, unlike movies, software, hardware, and tastes have a short life span. Even if the images and objects survive, they cannot be played. Still, it has survived as a MEME.— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) July 18, 2022
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“It was the dawn of the game industry when I entered the industry,” tweet Kojima, “The games were disposable toys. In this environment, he hoped to create games that would be relevant for 50 years, like classic movies. Nevertheless, unlike movies, software, hardware and the likes have a short shelf life. Even if the images and objects survive, it is not possible to play them. Still, they have survived as a MEME.”
Hideo Kojima extols the importance of backward compatibility to preserve video games
It would certainly be amazing if the entire industry committed to preserving all video games, both modern and old, through backwards compatibility. Microsoft made a big step forward during the previous generation, but there is still a long way to go before it reaches the standard set by movies and music.