On November 19, 2019, Google announced with great fanfare the arrival of Google Stadia, your service for video games in the cloud. However, unfulfilled promises and scant resources to compete with other major contenders marked the way to his death.
officially and through a statementthe Mountain View company announced the closure of Google Stadia, which will no longer be available from January 18, 2023.
“While Stadia’s approach to consumer game streaming was built on a strong technology foundation, it didn’t gain the traction among users that we’d hoped, which is why we made the difficult decision to start scaling back our Stadia streaming service.”, reported Phil Harrison, Vice President and General Manager of Stadia.
In the same text, Harrison confirmed that gamers will receive a refund for each of the video games they have purchased on the platform and Google expects all the money to be reversed by mid-January 2023, so players will have to be patient.
Google’s broken promises with Stadia
Google Stadia was launched as a service for video games in the cloud, which, using the company’s data centers, has the capacity to broadcast video games at 1080p or under subscription payment at 4K resolution at 60 frames per second (f / s). ).
Stadia supports high dynamic range (HDR) image playback, 5.1 surround sound, and that users can play them remotely.
However, Google did not deliver on some of its promises about Stadia. as you remember geektopia in his report, the big G claimed that the service had low latency, but logically against it was the dependence on Internet services. If this one failed, so would Stadia.
To save Google Stadia technology, the company decided to add it as an option for its cloud services.