Super Smash Bros Ultimate It arrived on the Nintendo Switch in December 2018 and one of its strongest attractions was that all the characters were back, including those from companies outside of Nintendo. However, for the fans there are still absences, such as the Fighting Polygon Team from Super Smash Bros. on Nintendo 64.
However, thanks to a fan we can get an idea of what the polygons would have looked like if they had been present in Super Smash Bros. Ultimate, as the 3D artist Andrew Coleman he did a recreation of Kirby in the style of a polygon in Final Destination.
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Andrew Coleman’s video was made in Unreal Engine 5, so it has better graphics than Super Smash Bros. Ultimate on Nintendo Switch. Still, the visual style is very similar to the game, which gives us an idea of what the polygons would have looked like with modern graphics.
In addition to showing Kirby as part of the Fighting Polygon Team, Andrew Coleman recreated the Nintendo 64 Final Destination and was surprised to learn that the figure we see in its center is an Aztec calendar. Through his Twitter account, Andrew showed us his remake of the stage in the original version of him.
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Sadly, Nintendo has already said that there will be no more DLC for Super Smash Bros. Ultimate, so we’re not hopeful that we’ll see the Fighting Polygon Team with a future update. Still, Andrew Coleman’s incredible video serves as a reference to imagine what these fighters would have looked like.