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Everything seems to fit perfectly in the open world of Elden Ring when it comes to its landscape structures. It is undeniable that From Software is an immersive experience. You can get lost in the Midlands for hours battling bosses, exploring dungeons, or just cruising the landscape on your trusty Torrent steed. I mean, there doesn’t seem to be a loose end as to how From Software planned this installment.
For example, the map has a strict order for players to have continuity during the extensive exploration, even though they may be in for many surprises along the way. Of course, each of the caves also has its own charm. As we can see on the map of the Middle Lands, reaching them does not always imply difficult access, although there is the danger of being surprised and attacked from behind. Between these dozens of dungeons, such as Limgrave’s Coastal Cave, Lakeside Crystal Cave or Spiritcaller Cave and many others, we will face battles that, to be at the level of a real battlefield, need many elements in their environment to complete.
The music and setting in Elden Ring
In this way, while we go through the most remote spaces of the open world, especially the territories full of enemies, along with torches, spirits and a dark and tense climate, the setting has to include not only the perfect setting for the fighting (which are the specialty of Elden Ring), but the right music to give a magical touch to the experience. In other words, the interaction between the player and his environment can take place through a rhythm or tonality that will depend on whether he is at a key moment.
And while the musical piece is being presented, it is possible that you are entering a specific level or difficulty. Hence, a good background song gives the video game in question its own style. And it is not for less, since the visual is always better appreciated synchronized with sound and musical effects.
Of course it is very interesting to see how musical notes can also modify how a player feels about his environment, so music is such a fundamental thing for the developers of any game. Sometimes it’s not just about an intense melody with many instruments. It is also about giving meaning to those moments.
Therefore, Elden Ring is not the exception to the rule. One of the aspects that make the open world so fascinating and immersive is precisely its music, full of haunting choral melodies. But it wasn’t long before someone wondered where this intriguing setting came from. Motivated to understand what was the relationship between the environment of the Middle Lands and the lyrics of said choirs, an Elden Ring fan decided to look up the lyrics, but found they don’t mean anything.
Although they give the impression of being Latin letters, they do not actually make any grammatical sense. As Reddit user Magister Organi, also a Latin student, explained, he has closely followed the game’s lyrics since its release. For example, he commented that he started with the Song of Lament, the moving piece sung by siren-like creatures. And, upon investigation, it appears that it is in Latin, as he shows on his post in the ps5 subreddit.
But, of course, this information about the music was not enough, so Magister Organi went on to analyze the theme Mohg Lord of Blood. “Sometimes the lyrics look like Latin, but they’re not in Latin,” the Elden Ring fan commented. “The goal was to simulate songs in ancient languages to heighten the dramatic feel of the player experience.”
And, trying to understand what was happening with the rest of the songs we heard in Elden Ring, the fan took on the task of contacting the game’s music producers, who confirmed that “99% of the lyrics in the game are not in any language and they mean nothing. Instead, the letters are computer generated and given their respective adjustments to look like ancient languages.
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