one of the best that Bethesda has published on your behalf is Preylaunch that took many of the fans by surprise who expected a delivery developed by Arkane Studios. And now, somewhat puzzling statements come to light, given that the game’s director, Raphaël Colantonio, He did not agree with giving that name to said video game.
speaking on the podcast AIAS Game Maker’s Notebook, Colantonium said that using this name was disrespectful to the Prey of 2006Well, it was a completely different game made by a completely different team and company.
Here is his statement:
Calling Prey like that was very painful for me. I didn’t want to call this game Prey, and I had to say I wanted to do it anyway in front of the reporters. There’s a bit of the artistic, creative side that gets insulted when you say to this artist, ‘Do you know your game? It’s going to be called Prey’. And you say, ‘I don’t think I should. I think it’s a mistake.’
It is said that giving it that name was also detrimental to sales, since the plot of the 2006 release was far from what was seen in the more modern title. The same one that dealt with a shooter about a former soldier who was abducted by aliens.
Here’s an apology Colantonium offers to the original equipment:
It was also a kick in the face for the original creators of Prey. I wanted to apologize to them many, many times. I didn’t really get a chance because I don’t really know those people. It was never our intention to steal your IP and make it our own. It’s disgusting and that’s not what I wanted to do.
Prey Is available in PS4, Xbox One and PC.
Via: IGN