Recently, Season 2 of Halo Infinite has arrived for all players, with great new features at the playable level as well as in technical aspects, correcting a large number of errors. As a result of the above, the famous channel Digital Foundry analyzed the current problems of Halo Infinite, since there were some annoying ones that 343 has not been able to solve.
Through his official YouTube channel, Digital Foundry has published a new video analyzing some of the problems that the title currently maintains, and that were not fixed with the latest patch. While the vast majority of them are gone, like the annoying flickering in the shop animation, many of them are still active, where 343 is already looking out for them.
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Some of the problems that the analysis has revealed is the speed and frame rate that the main game still maintains, leaving aside the Online section. We can see that the 120fps support on Xbox Series S in multiplayer works quite well, very stable at all times of the games. However, where it suffers is in story mode, which is advised to play at no more than 60fps. Besides, the VRR does not seem to work correctly, causing judder at high frame rates.
Although there are much fewer errors than the first season of Halo Infinite, there are still some of them to be solved. 343 Industries is already aware of the problems, working flat out to solve them throughout the patches that will be arriving, to give all players the maximum possible stability.