In great news for the entire World of Warcraft gaming community, Blizzard Entertainment today closed on the acquisition of Boston-based studio Proletariat to better serve players of the award-winning massively multiplayer online role-playing game World of Warcraft. Warcraft.
Something that we find quite curious is that, “over the next two years we plan to hire hundreds of the best developers to serve the needs of our World of Warcraft players. The extraordinary team at Proletariat will be a key component of our acquisition efforts of talent,” said Bobby Kotick, CEO of Activision Blizzard.
“We’re putting gamers at the forefront of everything we do, and we’re working hard to meet and exceed their expectations,” said Mike Ybarra, president of Blizzard Entertainment.
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“A critical part of caring for players is caring for our teams, making sure we have the resources to produce experiences our communities will love, while also giving our teams room to explore even more creative opportunities within their projects. Proletariat is a perfect fit to support Blizzard’s mission to bring high-quality content to our players more often.”
“We are incredibly excited to join Blizzard Entertainment,” said Proletariat Co-Founder and CEO Seth Sivak. “Our team has always strived to put players first, and by working with the World of Warcraft team, we’ve learned that we are completely aligned in our commitments to innovation, quality, investment in our talent, authentic communication and representation, both inside and outside of the games we make. World of Warcraft is one of the most influential games in history and we look forward to being a part of that legacy and helping build an even brighter future for Azeroth.”
“We are proud to work with Proletariat to expand our development team and welcome more players into the Warcraft universe,” said John Hight, general manager of the Warcraft franchise. “We’ve been listening to our community and making big changes to World of Warcraft based on your feedback – bringing the talented team at Proletariat into the fold allows us to explore even more ways to surprise and delight the players who call Azeroth home.”
Proletariat was founded in 2012 by industry veterans from Insomniac, Harmonix and Turbine. The team has a wealth of experience creating MMORPGs and includes, among others, former lead designers from Asheron’s Call, Lord of the Rings Online, and Dungeons & Dragons Online.
At Proletariat, the team has operated live games for nearly a decade, having recently released the critically acclaimed cross-platform action-spell battle royale game, Spellbreak. The studio has a strong presence in Boston.
Proletariat began working with the World of Warcraft development team in May and will be fully integrated into Blizzard Entertainment in the coming months. The addition of Proletariat is another exciting step in Blizzard Entertainment’s mission to support its creatively and culturally talented teams as they build AAA gaming experiences across their iconic franchises.