This Thursday, March 3, we saw the official launch of Babylon’s Fall on PS4, PlayStation 5 and Steam on PC, the latest Platinum Games game developed in collaboration with Square Enix. Although the games Platinum Games always highly anticipated, Babylon’s Fall has been a disappointment to players, in part due to its game-as-a-service design.
the launch of Babylon’s Fall has not been what Square Enix expectedWell, thanks to SteamDB we can see that the game did not reach a thousand concurrent players on the day of its launch, since it only reached around 650. Since then, the maximum number of concurrent players it has had is 1,188 yesterday. , a fairly low number for a premiere multiplayer game.
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At the beginning of last month the new CEO of Platinum Games had said that the new focus of the company would be games as a service and not the traditional releases that we are used to, but if Babylon’s Fall is a sample of what awaits us, It would be best if they reconsidered.
Not only does Babylon’s Fall feature some of the most uninspired gameplay Platinum Games has ever offered, the game was designed to be played in groups of 4 players and it doesn’t adjust when playing solo. This results in enemies with overly long health bars that make fighting tedious rather than exciting.
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Babylon’s Fall is Square Enix’s newest release that happens to be a disappointment to the publicand will most likely become a flop for the company, just like Balan Wonderworld last year.