The new M2 chips are the key or at least that is what Craig Federighi, Apple’s software engineer, has assured during WWDC 2022. The company’s step forward aims to cover even more of a market that has never finished conquering as it is in gaming. A bet that will be improved in the future.
And it is that the unified architecture for iPhone and iPad will allow developers to easily improve the performance of their games, without forgetting the Macs that increase their performance thanks to M2. Metal 3 will take care of this task, the new version of the software that moves all the games in Apple products.
As the first examples that the power has increased, we have the arrival of GRID Legends or an entire Resident Evil Village. There is even confirmation that at some point in 2022 No Man’s Sky will allow us go spacewalking on Mac and iPad.
The news does not end here. One of the most interesting additions will be Metal FX Upscaling, or what would be the equivalent of Nvidia’s DLSS or AMD’s FSR. An Apple technology that allows you to increase screen resolution without compromising performance due to framerates. Therefore, the fluidity on the screen is total, while the loads will be reduced.
Developers will be able to make use of an API with a more direct connection from the stored title to the GPU, although we do not know how fast this load will be. One of the results that they have promised from Capcom is that we will be able to see Lady Dimitrescu at 1080p on MacBook Air and 4K on Mac Studio.