A huge step up from the original 2008 game.
If there is a moment in which we can say that the world of warcraft golden age It is without a doubt with the launch of Wrath of the Lich King, the second expansion of Blizzard’s MMO back in 2008. A content expansion that attracted millions of players around the world, for which a player wanted to pay his particular tribute recreating the game with Unreal Engine 5 to see what a sequel or remake might look like.
World of Warcraft has never been a benchmark for the best playable stagingbeyond the wonderful cinematic intros of Blizzard, that is why a user has decided to recreate this expansion in Unreal Engine 5. A modern classic, imagine the remake or sequel of a game and make a montage in Unreal Engine 5.
The Blizzard classic like you’ve never seen it
After three months of work, the youtuber Majusbeh, has shared a version of World of Warcreaft in Unreal Engine 5 that represents the world of Hyrule as it was in Wrath of the Lich King. In this short video review, the creative shows areas like Stormwind and Howling Fjord followed by a brief gameplay where we can see technical advances such as realistic volumetric or physical lights and fog for hair and clothes.
Unlike other modders working on creating World of Warcraft remakes from scratch, Majusbeh uses assets extracted directly from World of Warcraft Classic, that’s why it seems the most faithful to date. Despite this, it is not clear that he will continue with the project, since he thinks that not worth the investment of hours of workalthough part of the community is delighted with their work.
As to remakes, remasters, solo deliveriesetc., Blizzard has not revealed any future Development plans for the World of Warcraft series. There was a spin off underway that ended up being cancelled.