World of Warcraft introduces a new Dragonflight talent system

World of Warcraft introduces a new Dragonflight talent system

In great news for the entire World of Warcraft gaming community, Blizzard Entertainment has big plans for its popular video game, and on April 19, the company finally revealed the next long-awaited expansion for World of Warcraft, titled Dragonflight.

Something that we find quite curious is that the expansion is set to bring players to the Dragon Isles for the first time, along with a new class, race, and much more. One of the biggest changes coming in the upcoming expansion is the overhaul of the talent system, reverting it to before Mists of Pandaria in a move that brings the talent tree back.

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World of Warcraft shows off the new Dragonflight talent system

Blizzard shared a blog post on July 1 detailing the company’s goal with the reworked talent system and took a look at the Preist class talent tree. In the post they said:

“Dragonflight talent trees have some significant differences from previous versions of talent trees. First, you don’t have one tree, but two. This is due to the combined importance of spec-specific and class-wide themes to current WoW characters.”

They also explained why there will be two talent trees within each spec instead of one: “This is due to the combined importance of class-wide and spec-specific themes to current WoW characters. The class tree contains a core set of skills available to all specializations in a class and has a higher ratio of utility options.”

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WoW Dragonflight Priest Talent and Ability Changes

For Priest specifically, Blizzard noted: “The main tree introduces new options not previously available for some specializations, such as: Shadowfiend, Shadowflame Prism, Holy Nova, Twins of the Sun Priestess, and more. On the specialization side, we’ve remixed some old and new spells that should reward and emphasize the choices you made throughout the level.

Blizz also made a special note for Shadow Priest with the removal of the Dark Thoughts spell. The developers said the spell was removed due to its “heavy emphasis” on Mind Flay, making it feel “mandatory” to always keep it channeled to activate.

Now a new spell will take its place called Vampiric Insight, located in Shadow Row 4. Its effect reads: Vampiric Touch’s periodic damage has a chance to reset the remaining cooldown on Mind Blast and make your next Mind Blast instant .