Pokémon is one of the most profitable franchises worldwide, and with a large amount of content available today, with multiple installments within the video game industry and a popular animated series, it manages to touch the hearts of many fans. of all the world.
Something that has caught our attention is that many fans have become attached to the first installments of the franchise, and their respective remakes, just as is the case with Pokémon Fire Red and Leaf Green, in which you can relive your adventure for Kanto, which we are currently doing with PokéMMO.
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As Pokémon masters we are given the freedom to choose any combination of 6 Pokémon to face the adventure, some choose the ones that are more attractive, others the prettiest, others the powerful, others play in some more difficult modes with themes or Randomlocke.
We must mention that this time we will focus on the group of 6 that gives us the greatest advantage regarding the adventure until we become champion. So if you’re having trouble advancing or want to give these titles a second chance, this is your place. From the initial Pokémon to the confrontation with the Elite 4, going through gyms, legendary, evil team and the rival.
Starter Pokemon – Bulbasaur
For the most knowledgeable Pokémon trainers, it will come as no surprise that Bulbasaur is by far the “easy way” to advance. Upon reaching Venusaur you will get a speed of 80, plus a solid life and defense. Venusaur leaves behind the other two initial options, and although it does not have a very wide movepool, this time it will fulfill a more defensive role, so it will fulfill its mission quite well.
Throughout our adventure we can go through nature in a fearful or modest way, but we can also acquire more attack, or if we want to lean more towards a safer defense. As for movements, sleeping pill will be our main weapon to start our stall, once asleep we can choose between planting drains or attacking directly, varying by protection we can slowly advance the damage until it is within range of a ferocious plant or a gigadrain. In meta structures we can use:
- Move 1: Sunny Day
- Move 2: Growth
- Move 3: Giga Drain
- Move 4: Hidden Power Fire / Sludge Bomb
As advantages before the adventure, we can face the Water-type Pokémon that do not support the Psychic, in addition to ending Brock and Misty, resisting Surge and his Electrics, Koga avoiding his Toxics, and completely countering Bruno and his Rock and Fighting type Pokémon.
Raichu will be our go-to for flying and water coverage, especially for Mysty. Unfortunately Jolteon is late to face adventure progress, besides a fairly short movepool and even more so in 3rd generation, Magneton and Electrode don’t have a great movepool either and Electabuzz is exclusive to LeafGreen.
Raichu has remarkable speed and with 90 on each attack he can do quite well as a special or mixed attacker. On this occasion, we will opt for a mixed and fast attacker, since with both poison types, immune types such as Nidoking or NidoQueen, poisons with high special defense such as Muk, or another electric type, we need to be able to hit with something other than electricity.
When opting for a mixed set, we should try to hit as hard and balanced as possible, and since we already have stab for electric attacks, a Sullen nature will give us a little more than necessary boost in our physical attack, at the cost of decreasing our physical defense was already low, so there is no point in trying to compensate. In meta structures we can use:
- Move 1: Encore
- Move 2: Nasty Plot
- Move 3: Thunderbolt
- Move 4: Grass Knot
Being a fairly fast Pokémon, we can safely slow almost anything thanks to Thunder Wave, Lightning will be our main source of attack (or thunder if you’re feeling lucky), and Burrow will give us the perfect coverage for poison types already mentioned. or for Magnemite, Magneton. Not to mention our opponent’s annoying Gyarados, which will disappear after a good electric stab attack.
An unconventional Pokémon, which occupies the position of another unconventional, this position was originally going to be Jynx, but it is time to reach the 3rd and 4th gym, and with only 2 Pokémon in the team, the adventure would be uphill and We can’t wait until we get past Pueblo Lavanda to get it.
Mr. Mime is a very underrated Pokémon when it comes to being considered for an adventure team. We can get hold of it by trading it for an Abra at the north end of the Digglet Tunnel, and as a traded Pokémon, it will gain more experience from fighting so it will be easy to level up. It will always have a Fearful nature, so that pretty good 90 speed will be increased without lowering its defenses.
Continuing with our offensive trend, Psychic is our main source of attack, along with the combination of Substitute and Again it will allow us to eliminate in one hit, in case of weakness, or avoid status attacks and lock the opponent in useless movements, this gives us the possibility to attack or loot with X objects. In meta structures we can use:
- Move 1: Baton Pass
- Move 2: Nasty Plot
- Move 3: Substitute / Encore
- Move 4: Psychic
For coverage you can choose between Magic Leaf, plant attack or Lightning for water or flying. With this combo and her psychic power we can easily take care of Koga and her poisons, the Gastlys from Lavender Town, the karate gym, and Agatha, who has 5 poison types in high command.
We begin to overlevel near level 27 already, and we can afford to cross the Roca Tunnel avoiding trainers, it will leave us on the outskirts of Pueblo Lavanda, but we will go directly to Ciudad Azulona, and on route 16 we will be able to catch Doduo, who at level 31 will evolve into the best Kanto bird. Being fast and super offensive, the ostrich-based Pokemon has higher stats than other birds in the region.
Like our mime, Dodrio’s role is simple, break whatever is found, we recommend you, well Flight because it is necessary and although having the ability to Get Up Early, the impulse would be to use Rest, for those cases we can go directly for a potion, but it is a card for Locke players.
Triattack or retribution depending on whether you like luck or power, like 3rd move Aerial Strike and finally Hyperayo to ensure you weaken whatever it is. Steel Wing could have come in, but with the great defense of Rock Pokémon it’s better to switch directly to Venusaur or another option, but it’s up to you. In meta structures we can use:
- Move 1: Brave Bird
- Move 2: Return
- Move 3: Quick Attack
- Move 4: Pursuit / Toxic
A fan favorite is our pick for surfing, “why not Vaporeon, Tentacruel or Starmie?” because they can’t give us an ice attack by Stab, something necessary to be able to finish off Lance and his Dragons, and although it’s not the most offensive Pokémon in the world, if it’s quite resistant and more than one hit it can take it, but we’ll do our best to make it hit hard.
With both Pokémon at the same level (60), Lapras deals 115.2 – 136% damage to Lance’s Dragonite even with a Bold/Bold nature, which raises our physical defense and allows us to take 38.9 – 45.9% of Dragonite’s Hyperayo. Although the impulse would be to use scraps to recover health, without the Anti-melt (item) we can’t One Hit KO the Dragonair.
Lapras has a wide movepool, although Ice Beam and Surf are irreplaceable, you can go for coverage with Beam and Psychic (Agatha, Kogga, and Gyarados), or Protection and Deathsong if you want to play safe. In meta structures we can use:
- Move 1: Hydro Pump
- Move 2: Thunderbolt
- Move 3: Ice Beam
- Move 4: Substitute / Frost Breath
A classic from the Kanto region and well deserving of its place, Snorlax will be our physical tank this time around, since as a normal type he has a wide movepool and holds up very well. You can find him sleeping blocking your way on route 12 and 16 after getting the pokeflute. Don’t forget to pick up the Scraps item under it (Use the item finder)
The set is quite simple, everything on the attack, Earthquake gives us good coverage, Retribution or Body Shot, Shadow Ball, you can vary between protection or Avalanche, which can come in handy against flying, ice or bugs. We must try to capture Snorlax with the Sebo ability, so that he can better deal with fire and ice attacks. In meta structures we can use:
- Move 1: Return / Body Slam
- Move 2: Pursuit
- Move 3: Earthquake
- Move 4: Crunch / Fire Punch