Nathan Thomas, Vice President of Unreal Engine at Epic Games, participated in Amazon CTO Werner Vogels’ keynote address.
“AWS gives us the flexibility to build tools that give all developers the scale and high-performance power needed to create photorealistic experiences that blend imagination and real life,” Thomas said.
This means that game development may be easier to do and studios will be able to test character, landscape, and scene modeling.
The development of video games and the tests carried out by the developers help thousands of games reach the Xbox or PlayStation stores, companies that have also sought to strengthen their cloud computing services and rely on cloud companies.
In an interview with AWS Vice President of Technology, Bill Vass, he delved into the scope of this type of tool for various sectors, such as smart cities, entertainment, manufacturing, and even civil protection.
“The use of digital twins in scenario modeling is becoming more common, and its scope is driving the growth of trends like the metaverse,” Vass said.
Although one of the biggest challenges that exists today is the evangelization of this type of tool, Vass points out that the alliances they have with Epic Games help them to spread their use in more sectors and that they not only think that they can be used for manufacturing.