Few games have impressed as much since their first announcement as Trek to Yomi has achieved, the title set in an ancient Japan, full of samurai, ronins and with a very clear inspiration from Akira Kurosawa’s cinema. Both its artistic / visual section, as well as the sound, and even the gameplay have left us with very good feelings during all the opportunities to see the title in motion. Today we have had the opportunity to learn more about this work, and we have learned that Trek to Yomi will focus on the classic samurai movie experience, not its length.
In an interview with the media GamingBolt, the game’s director Marcin Kryszpin has spoken about one of the most recurring themes in recent years: the duration of his work. Kryszpin claims that playing on normal difficulty, the game may take around 5 hours to completesince the importance of the title is in the setting in the Edo period and its history, as was the case with the classic samurai films.
Trek to Yomi will focus on the classic samurai movie experience, not its length
New Trek to Yomi gameplay coming to Xbox Game Pass at launch
Flying Wild Hog’s work is looking better and better, and it is always good news to know the “short” duration of titles of this style, since in a market full of works to invest dozens and dozens of hours, there is always a gap for a light adventure, but one that promises a lot, and Trek to Yomi is one of these.