It neither has great graphics nor does it aspire to win any prize. Museum of Mechanics: Lockpicking it is closer to being a tool than a hobby, and its name could not be more illuminating. It is a virtual museum of video game mechanics focused on lockpicking minigames.
Launched at the beginning of this year and with timid improvements since then, whoever reaches the 8 euros that this experiment costs on Steam should be clear that it is far from being an entertainment with a face and eyes. It is no more (and no less) than a walk through the best design ideas in the world of picks and locks.
A museum full of locks
With small separate wings for each of the genres that has seen a minigame of this style among its main exponents, Museum of Mechanics: Lockpicking offers lock minigames from mythical titles like Alpha Protocol and others even more emblematic as The Elder Scrolls.
Beyond what it means at an informative and educational level, puzzle fans will be able to enjoy time and time again with random challenges from each of the mini-games, score tables and an endless challenge in which to jump from one lock to another. another with different versions.
For those who want to get closer to it without revamped graphics and all those extra features, Museum of Mechanics: Lockpicking is also available in itch.io for free with a more limited but equally interesting version that includes all the locks.
If you are simply curious about the idea, this latest version is especially made for you, but if you feel like supporting the project in search of new mechanical museums or you really are such a fan of lockpicking games that you are looking for an additional challenge, the one on Steam is a project that is still quite humble, but treasures brutal quality.