There is no doubt that World of warcraft It is one of the best-known titles worldwide, and one of the ones that has amassed the most number of players since its launch at the end of 2004. By 2015, just 11 years after its official release, the game amassed a number of 5.5 million players globally. However, a new statistic shows us that the great MMORPG title could lose almost its entire population of players in the next few years.
The statistic was created and uploaded to the Statista website, which also shows us a brief description of the page projections for World of Warcraft. According to the website, the title reached a peak of 12 million subscribers in Activision Blizzard’s projections for the second half of 2010. By 2011, however, the figures had already begun to decline, standing in 2014 at just over 5 million players. Now, according to projections, World of Warcraft would lower its number of players to 4.46 million in mid-2023.
The reasons given by the web for this fall are: downward trend that has been carrying the title since its peak in 2010, and it also adds to this the age factor of the title. World of Warcraft has been in the market for more than 15 years, and no matter how many updates are released or news that apply to the Activision Blizzard title, there are many aspects of it that denote the age of the title.
Nonetheless, 4.46 million players globally doesn’t sound extremely bad, and even less for a title with so long in the market. Of course, we cannot compare them to 350 million users who reached Fortnite in 2020, but they are quite different titles and they are also found on specific platforms.
If you like WoW, you will probably be able to keep playing for much longer. The title is updated every time to include changes according to your context, like the recent update that remove certain sex jokes, or the arrival of new content like World of Warcraft: Burning Crusade Classic.