Check the series of similarities that The Batman has with the Arkham Asylum video games, from which interesting details emerge
Compared to other Dark Knight movies, The Batman stuck to the dark storyline and suspenseful plot created by Matt Reeves, who had an additional source of inspiration in the Arkham Asylum video game series that have wowed gamers.
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From visual details to aspects such as suspense plots and Batman’s detective side, these are just some of the aspects that Matt Reeves borrowed from the different Arkham Asylum video games, which we present below
rain in gotham
Rain is a staple of Gotham within the Arkham Asylum series of games, lending a gloomy and dark atmosphere to the city, especially the slums and surroundings of Arkham.
This element of rain was brought by Matt Reeves to the 2022 film, which gives us a hopeless environment for the city, in which the water falls and the night protects the criminals, which Batman fights
Crime scene investigation
One of the sides that is exploited in the film is the prompt investigation in the places where a crime is committed, as these investigations offer rewards and clues to the subplots of the NetherRealm game.
In the film, beyond the series of crimes committed by the Riddler, Batman demonstrates his detective skills, outshining the police detectives themselves.
The appearance of the villains
Without falling into the exaggerations of the gang members in Joel Schumacher’s movies, the gang members that appear in the film look like any criminal that can stalk the streets of any city.
The details of the make-up of these ruffians in the film are inspired by the video game, where Batman also has to face them along his way.
Cloak and Hood
Although previous productions of Batman, his cape and mask took inspiration from cartoonists such as Jim Aparo, José Luis García López, Lee Bermejo, among others, the inspiration for these accessories is from the Arkham video game series.
High and thin ears, a mask made of leather, added to a homemade-looking armor, give a hood more than identical to that of the title that has conquered the fans of the Dark Knight.
history of origins
While stories like The Long Halloween, Batman: Ego, and Batman: Year One were the primary source for the Matt Reeves story, scenes with Alfred as Batman’s loyal sidekick also occur in the Arkham games.
gotham design
A mixture of neon lights with Gothic architecture and Art Deco details left us with the design of Gotham City in the film, which bears an undeniable similarity to the game series, which presents us with a city with structural beauty, but nauseating environments. .
The impact on the gloves
We all know that Batman keeps weapons and gadgets not only in his utility belt, the cape, mask and gloves also have devices that electrocute the enemy to save the Dark Knight.
In particular, the gloves are inspired by Arkham: Origins, where Batman neutralizes his opponents, who do not withstand impacts beyond 120 volts.
The hook gun
One of Batman’s most useful weapons is his grapple gun, where a grappling hook and cable shoot out to help Batman swing through Gotham’s most dangerous spots.
batman-detective
Matt Reeves managed to highlight the detective side of Batman, which he not only took from the Arkham Asylum games, but also comes from the early Dark Knight comics within Detective Comics.
The Riddler’s Riddles
Both in the Arkham game and in some plots of the comics, the traps that the Riddler places on his potential victims come from a very Machiavellian mind, which takes into account even the smallest detail.
Similar to the Saw horror movies, Riddler only allows people to stay alive by answering his ghoulish games well. Something that video games also capture.
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Source: ScreenRant
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