The presence at Gamescom 2022 of Sonic Frontiers has helped us to know more about what will be the next game of the blue SEGA hedgehog. The title developed by Sonic Team seems to have a much bigger ambition than the deliveries to which the team had accustomed us. Its open world and its movement through the mapping make it a game of a much larger scale than is usual in the games of the mascot of SEGA.
Despite all these developments, some Sonic fans have noticed that, in certain scenarios seen in Sonic Frontiers, they recycle elements from previous games. This situation has generated some controversy around the level design of Sonic Frontiers, because it may be that scenes from other games have been reused, before this, the leader of the Sonic Team, Takashi Iizuka, has come out to give explanations.
The level design of Sonic Frontiers is questioned by some fans
Takashi Iizuka wanted to clarify that in Sonic Frontiers they wanted represent different areas in different ways. The areas belonging to the Starfall Islands are much more mysterious and unknown than we are used to in Sonic games. This is because neither Sonic nor his friends have ever been there.
However, the areas of cyberspace are much more recognizable to all those who have entered the worlds of the blue hedgehog and that is because they are areas recognized by the blue hedgehog himself. Is duality can be very interesting within Sonic Frontiers and can leave us with larger and more innovative scenarios while we have other smaller scenarios that bet on a more classic representation.
Sonic Frontiers will be released on November 8. Its release date was accidentally revealed in a Japanese trailer hours before its announcement at Gamescom Opening Night Live. The departure date controversy has been big in these months, since many Sonic fans asked SEGA to delay the game after the first gameplays that came to light. Despite this, Sonic Team has remained strong in its idea to release it in 2022.