PlayStation doesn’t want you to get stuck in a difficult boss or area again.
Whether in one game or another, surely at some point We have choked on a final boss or some more complicated section of the account, moments in which our willpower is really put to the test to keep trying. If video games have taught us anything, it is that with practice even the most difficult boss falls, but if you don’t practice too much and what if you have out there is a friend with a good hand, PlayStation would be thinking of incorporating a tool to allow let your friends beat the games for you.
It would be the digital equivalent to pass the control to your friend when the final boss arrives, as has been done all my life. At the moment it is a patent, but it could become a reality soon as a new accessibility feature for PlayStation games.
The difficulty debate returns
This patent proposes a digital tool that allows send an invite to a friend to join your game of PlayStation and overcome that difficult phase for you. To do this, the game should previously have limited areas enabled for this function, preventing, for example, the completion of the entire game. Only specific levels (via GameRant).
It is not clear if asking a friend for help, the friend takes control of the game instead of the user or joins as a partner and can be played cooperatively. In essence, what PlayStation proposes seems like apply the summoning system of Elden Ring and Dark Souls in any other type of game. Of course, it sounds interesting, but many details remain to be known.
Similarly, it is a patent that might not make it into a final product, in the same way as other patents. It seems that at the moment if we want to summon a friend we will have to start playing Elden Ring and try to kill Malenia, Radahn, Radagon or any of the most complicated bosses in the FromSoftware game.