Phil Spencer plans definitive bannaments for cheating players

Phil Spencer plans definitive bannaments for cheating players

Toxic and cheating players, there are them everywhere, they were part of what one can find in almost a title, but apparently that has gotten out of control, since there are many users that players have to deal with every day and they have ended up being a serious problem.

Generally speaking, a problem that still cannot be controlled by the industry and its companies, as the efforts made deliver results at first, but those who only seek to annoy others and ruin their gaming experience usually go one step ahead. .

Perhaps more direct and strict actions are already necessary, something like a total ban or at least that is the idea of Phil Spencer, executive vice president of gaming at Microsoft.

Recently, during an interview with The New York Times, Phil Spencer, head of Xbox, spoke about the problem of toxic users, those who use cheats in games and in general all those users who do not respect the codes of conduct and the use of platforms.

His position was very clear, but still sincere, since the head of Xbox He pointed out something that, from his perspective, would be very difficult to achieve as an industry: banning these types of players on all platforms.

Proposing a multi-platform, multi-game banning as the most viable option, but not being the case, could at least be a list of unwanted players.

Since according to Phil Spencer, The idea is: “When someone is banned on one of our platforms, is there a way to ban them on others?”.

It was one of the ideas that came to mind to solve this situation, but it is evident that its execution could be complicated, so the head of Xbox proposes that, at the very least, it would be possible to identify harmful players, register them and that this label accompany them to all systems and platforms:

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“I would love to be able to take this list to other platforms that I use, defining that this is the group of people I choose not to play with, because I don’t want to have to recreate that on all the platforms I play video games on”.

We will see where these ideas end and if they can really apply them in the future.