The games of the Nintendo 64 They are on their way to the Switch Online service. Although at the moment there are no details, this will happen next October around the world. Although these titles are not yet available, European players have noticed a bug for this market.

During the Nintendo Direct that aired for America, fans noticed that the N64 games were running at 60Hz. Nevertheless, the presentation for the European market showed us these titles at 50Hz. Although at the moment there is no exact information, some people have begun to speculate that the titles of this console for the Switch Online will run slower in Europe compared to America and Japan. When asked by Nintendo UK on this issue, this is what was commented on:

“We have nothing to announce on this issue.”

This has always been a problem in Europe. Due to the configuration of displays in this region, PAL games usually ran 17% slower, although this also allowed a better image in this market. On the other hand, on NTSC (North America and Japan) screen, this was not a drawback. Although this problem was solved with the arrival of HDMI, it seems that Nintendo will return to these players in time.

This is not the first time this has happened, as when the Wii’s virtual console offered N64 games, this was a problem that plagued gamers. Although this was fixed with the Wii U, it appears that the Switch reintroduces this problem. Hopefully more details will be provided on this.

In related topics, here you can learn more about this new integration to Switch Online. Similarly, the six-button SEGA Genesis controller will be available for the Switch in Japan.


Via: Eurogamer

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N64 games could run at 50Hz in Europe

Sebastian Quiroz

24 years. Editor at Consumer of pop culture.