Game developed by the Italian company Milestone, which once again brings us an edition of this franchise that has been able to stand up in the tight world of motorcycle games.
Monster Energy Supercross 5 It is available for PC, Xbox series X, Xbox One, PS4 and PS5.
At Bitwares we had the privilege of being able to test this game that has been able to garner its fans throughout its history. Motorcycles, speed and treacherous dirt tracks. Everything we need for an explosive combo.
The road to stardom is full of curves…and dips.
Like other titles related to racing, this game does not have a story in itself. It simply presents us with the classic Career mode in which our character will go from being an unknown to being a star of world motorcycling by dint of making a career winning championships.
In the Career mode we will have the possibility to edit our character with a fairly brief editor without the option of too many modifications. We will give it a name, nickname, nationality, competition number and we will be able to choose the motorcycle that we like from a limited catalog of brands. It is interesting that we will have to pay attention not only to the state of our motorcycle, but also to our own physical state, since we can injure ourselves due to crashes or falls in competition and this will noticeably lower our performance.
We will have a training mode in which we will be able to go cross-country to be able to look for some luminous letters that form the word SHAPE, and if we achieve it, we will be able to get in better shape for the next competition. In turn, we will have a tutorial mode to learn how to drive the motorcycle, but it is so limited and self-managed that it really does not teach anything.
We will be able to make adjustments to specific parameters of our motorcycle to make it easier for us to ride, such as the hardness of our shock absorbers. It should be noted that the possibility of mechanical modifications to the bike is also quite limited.
No big surprises
The gameplay of Monster Energy Supercross 5 It is quite similar to its predecessor. The game runs stably on the Unreal Engine.
The controls are relatively easy to use, but it’s not that easy to stay on top of the bike. The physics of the game are realistic, but far from perfect (for example: one can jump and land the bike on the back of an opponent and neither of them falls from this maneuver, but if you brush against a defense on the side of the track you fall off automatically).
We have some interesting game modes: Career mode (which is essentially the story mode), Single Event mode to play a single race, Championship mode, Time Trial and Freewheel mode. We also have a mode to edit circuits that adds value to the game.
It also allows us to play online multiplayer or play local with split screen, which is greatly appreciated. On the other hand, the loading screens are very long. Which draws attention for a game that should not load huge maps or a large number of characters.
adjusting motors
The graphic section of the game is not really remarkable, although the design of the tracks and the setting of the competition are good, the rest of the game seems to lack some love. The bikes are not very detailed, the camera angles that we have available some simply do not work. The textures of some things like the clothing could be improved, as well as the human figures that are quite lacking in detail.
Regarding the sound section, the truth is that it is quite correct. The background music is more rock-style, but it doesn’t bother and accompanies well. The sound effects are realistic and help to give a more immersive feeling.