There are few more innovative and eye-catching creatives in the video game industry than Josef Fares, the head of Hazelight Studios and that this same year he launched his new game. Now, just seven months after that premiere, we can already say that it has been a success. And it is that now it has been confirmed that It Takes Two reaches three million copies sold worldwide, getting closer and closer to the 3.5 million that A Way Out (the previous title of the Swedish company) had added in January of this year. This is how its creators wanted to celebrate it.
Three. Million. Units. Sold.💥 #ItTakesTwo
The thought of so many people enjoying our game is humbling and heartwarming. ❤️ You’ve all helped send a clear message – co-op adventures are here to stay!
– Hazelight Studios (@HazelightGames) October 13, 2021
“Three. Millions. Of units. Sold. The idea that so many people enjoy our game is heartwarming and heartwarming. All of you have helped send a clear message: Co-op adventures are here to stay! ”Hazelight notes of the overwhelming success of It Takes Two. A success that must not be silenced that, in reality, has been enjoyed by many more than three million people, since the Josef Fares title is necessarily played with another person (either in a local cooperative or online). Thus, the number of users who have played this imaginative proposal could be practically double.
The creator of It Takes Two already talks about his next game
Remember It Takes Two Now available on Xbox Series X | S, Xbox One and other platforms and that only one copy of the game is needed to enjoy it between two people, since each unit includes a Friendly Pass that allows us invite someone else so that you can enjoy the complete adventure with us. Meanwhile, Fares was already talking a few months ago about the ideas he has in mind for future projects, which will follow the line of creativity that Hazelight has set in recent times.