Just over a year ago, Xbox and Bethesda showed us a multitude of new projects to come, developed by their most iconic studios (Machine Games, Bethesda Game Studios or Arkane Studios, for example). And it is the next project of this last mentioned study that brings us here today, and it is that, as a total surprise, Arkane Austin shows us in a video how Redfall was created: his most ambitious title to date.
In a video of more than 20 minutes published in the official bethesda channelseveral key developers in the process of creating the title guide us through the most important aspects in the making of Redfall: from the creation of the town, through the design of the game, to the creation of the enemies of this title, the vampires that plague Redfall.
Arkane Austin shows us in a video how Redfall was created: his most ambitious title to date
They create amazing Starfield and Bethesda merchandising to celebrate Quakecon
Arkane Austin assures that this is the most ambitious title in the history of the studyand it is not for less, since they have wanted to go beyond their comfort zone, with a cooperative free world, bringing together the excellent gameplay that all their games have, and the RPG mechanics that they usually use, creating a mix that, priori, promises to give us hundreds of hours of fun exploring and saving the coastal town of Redfall.