Since 343 Industries showed us during the Xbox & Bethesda Game Showcase some Halo Infinite multiplayer details, the study has been sharing information related to it in recent weeks, even confirming the presence of a somewhat controversial characteristic.
Apparently, this is a stream that will not be cut in the coming weeks, since, again, a member of the development team has given New Halo Infinite Multiplayer Details. Specifically, we are talking about Andrew Witts, lead designer of the multiplayer of 343 Industries, who has confirmed in a new entry that the new installment of the franchise will have a ping system, called “Mark System”.
Halo Infinite multiplayer will feature a Ping system
Ping systems like these have appeared in many shooters recently, so it’s not surprising to see it make its way to Halo Infinite. Considering that pings make it easier to communicate with teammates, especially if a microphone is lacking, it is a feature that can come in handy to the experience.
My team also gets to work on impressive MP (multiplayer) systems like… the mark System, which is a feature where players can mark a place in the world that allows their teammates to learn vital information, such as an enemy position or a weapons location
Now we can only wait to see if 343 Industries will be able to develop a balanced ping system, capable of improve Halo Infinite multiplayer, although for this we will have to hold out until the end of the year.