This week Genshin Impact has focused on the next update of the game, it is version 3.0, the update that will add the new character Collei, among other features, that is why we will now share with you the release date for that update, as well as various updates that they will come later, but those future patches will look a bit different compared to what Genshin Impact players are used to.
Since they will be released in quicker succession than schedule updates normally, so for those who just wait for the next Genshin Impact update to arrive, when possible and don’t pay much attention to the schedule, patches (called “releases”) “) receiving the game are usually spaced six weeks apart.
But for some reason that won’t be the case for future updates, as myHoYothe developer behind the game, confirmed this week that versions 3.0, 3.1, 3.2, and 3.3 will be released five weeks apart instead of six, which is why the six-week schedule will presumably resume after version release. 3.3, but miHoYo has not confirmed it yet.
“In future versions 3.0 – 3.2, the release duration will be adjusted to 5 weeks”said miHoYo’s update. “At the same time, the project team will adjust the version content plan accordingly, without reducing the game content of each version.”
Now, this new schedule for upcoming updates can be seen below, and you’ll notice that the tweet specifies that the duration of the various updates will be five weeks, so we see that the schedule includes version 3.3 five weeks after 3.2 .
Genshin Impact Version Update Schedule:
- Version 3.0 – Expected to be updated on August 24, 2022
- Version 3.1 – Expected to be updated on September 28, 2022
- Version 3.2 – Expected to be updated on November 2, 2022
- Version 3.3: expected to be updated on December 7, 2022
So for all those who are concerned about how this will affect their battle pass levels if they are trying to figure it out with one week less to do so, miHoYo is acting accordingly, and the experience required to reach each battle pass level will be adjusted. to only 900 instead of 1000 during those updates.