As the first Dying Light did in 2015, Dying Light 2: Stay Human It will put us fully into a dangerous world, full of zombies and also other humans who will do what is necessary to survive. The Techland title is packed with action, parkour, but also decisions. And that is precisely what the Polish company wanted to talk about on this occasion. Now, in that sense, Dying Light 2 offers new details on the decisions and how they affect the world open that proposes. And he does it from the perspective of something called abandoned structures.
On the latest episode of Dying to Know MORE that is posted on the franchise’s YouTube channel, Dying Light 2’s lead designer Tymon Smektala has talked about the abandoned structures. Is about run down places by the passage of time that we, as players, can restore based on the decisions we make throughout the adventure. Restore These structures will not only visually affect the video game, but will also impact the gameplay. You can do it in a positive way, such as generating new settlements where you can meet characters or resupply us, but also in a negative way, creating conflicts where there were none before. In that sense, looters or zombies could arrive at the place.
Techland talks about Dying Light 2’s parkour and combat
Remember that Dying Light 2: Stay Human delayed its release date once again and that it is now scheduled for the next February 4, 2022 on Xbox Series X | S, Xbox One and other platforms. It will do so with the presence of the actress Rosario Dawson, which has been confirmed for the cast of the Techland video game, which has been stepping up the information in recent weeks knowing that the premiere is getting closer and closer.