According to data published by MobileGamer.bizcoming from AppMagic, Diablo Immortal generates a million dollars per day. The mobile installment of the Diablo franchise, which was released last month, has maintained a steady stream of revenue, despite continued harsh criticism from fans of the series.
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The game’s digital item sales peaked just a week after its release, with Blizzard making $2.4 million. However, now, more than a month after its release and with the overall negative sentiment surrounding the game, Diablo Immortal is still making over a million dollars a day.
Diablo Immortal generates a million dollars a day, despite criticism
Despite the great success reflected by revenue, Diablo Immortal has received a very negative reception from players. In early June, the game’s Metacritic user rating dropped to 0.2/10, the lowest rating in the website’s and Blizzard game’s history. For their part, the players discovered that the minimum they had to spend in the game to max out a single character was roughly $110K USDleaving the abusive monetization of the game.