0 COMMENTS
09/2/2021 10:22 am
Tomorrow, September 3, will finally arrive The Medium to PS5. Earlier this year, this title was available as an Xbox Series X | S exclusive on consoles. Thus, the comparisons between these two versions were swift, and it seems that this time each console has its own.
According to ElAnalistaDeBits, the biggest difference between these two versions is that on PS5 there is no use of ray-tracing, this to improve the performance of the game in various sections. This results in a series of changes to the lighting and ambient occlusion on the Sony console, with positive and negative results.
Regarding the resolution, The Medium on PS5 it continues to use dynamic 4K, which remains at 1260p in areas where Xbox Series X fell below 1080p. Nevertheless, the PS5 suffers more stuttering than Xbox, especially in cutscenes at 30 FPS. Similarly, loading times are twice as fast on the Xbox platform.
Without a doubt, it seems that this version has a number of improvements compared to the Xbox Series X | S, but also with the same number of disadvantages. The Medium is coming to PS5 on September 3, 2021. In related topics, Bloober Team, the developers of this game, explain how they will use the DualSense.
Via: ElAnalistaDeBits