It’s not uncommon for Capcom to release multiple collections, but there are some titles that get lost in time. A game like Red Earth, for example, hasn’t been re-released since the first original arcade game in 1996. This title and many other Capcom fighting games that new players overlook will find new life in Capcom’s fighting game titled just like CAPCOM FIGHTING COLLECTION. It’s a deceptively simple set for beginners, but it contains almost all the fighting game gems of yesteryear and comes with flexible builds, plus special bonus content.
Capcom Fighting Collection Review
A full-fledged collection
The Capcom Fighting Collection includes a total of ten fighting games. Half of the titles are from the Darkstalkers series, and every major installment in the franchise takes place in this new collection. With just these five titles, this compilation collection would leave us more than satisfied, but Capcom decided to go further by also offering Red Earth, Cyberbots: Fullmetal Madness, Super Puzzle Fighter 2 Turbo style chibi and Super Gem Fighter MiniMix, in addition to the always included Hyper Street Fighter 2: Anniversary Edition.
With each title it would give us an immense amount of scenarios in which we can fight. Button mapping is key here, as some of the games drastically change from the original button layout. Each game can save its own settings, which seems like a no-brainer, but isn’t always found in collections like this.
Adapts to the preferences of each player

The Capcom Fighting Collection’s difficulty level settings can also be adjusted within a wide range for most players. It’s also something to be thankful for, because the difficulties in some games are naturally easier or harder than in others.
Players can also switch between the Japanese and US versions of the game released in both regions. There may be a lot of language changes here, but there won’t be any easy notat changes. However, it is nice to have the ability to change the region.

Quick save and load is also available, though the feature is not specific to each game and sadly applies to all titles. Multi-save might be a good option, but it might not be necessary for most players.
Collected titles are well integrated

As for the playable content itself, it’s an extremely strong list and the games seem to converge well with one another. All of the Darkstalkers games are exceptional fighting titles with beautifully crafted monsters wreaking havoc on stages. Some of these characters are legitimately iconic despite the few releases the saga has had.
Red Earth and Cyber Bots certainly deserve more care too. Both have magnificent backgrounds and scenarios where each confrontation takes place. Both titles have the most variations of other fighters in the collection, requiring you to really understand the nuances of fighting mechanics and what is being asked of you. Red Earth even features a password mode and level up features, something almost unheard of in typical fighters.

Super Puzzle Fighter 2 Turbo is Street Fighter by name, I say this because the ‘combat‘ is played on a drop-down puzzle board against an opponent. For its part, Super Gem Fighter MiniMix is a fun and cheesy version of Street Fighter with combat similar to the more traditional Hyper Street Fighter 2.
As fast as many of these titles are, accurate response time is crucial. The controls in the Capcom Fighting Collection feel extremely responsive and precise to my memory of each game. For those looking for more competition, there are also local and online games, as the Capcom Fighting Collection has leaderboards to see where you rank against other fighters.
Amazing art section
Additional material can be seen in the museum and contains various pieces of concept art and soundtracks from each game. There is some truly beautiful artwork for most of these titles, and it’s a great inclusion. The Capcom Fighting Collection titles also have some amazing tunes, so it’s great to have them isolated so they can be appreciated on their own merit.
Additional material can be found in the museum and contains a variety of concept art and soundtracks from each game. There are some really great illustrations for most of these titles, and this is really a great inclusion. The Capcom Fighting Collection titles also have great soundtracks, so it’s good that they are set aside to fully appreciate them.

Conclusions
Those who have been waiting for a proper re-release for several of the old fighting titles featured in the Capcom Fighting Collection can rest assured that the compilation is the one for you. With the inclusion of adjustable settings and a museum highlighting the art and music of each title, it makes for an immensely solid collection. Even the most demanding fighting gamers would have a hard time not finding several titles in this collection that they can easily sink their teeth into for hours.