How is Apex Legends on mobile
This mobile version perfectly adapts the concepts of the console and PC game. It rescues the skills that each character has and allows you to continue experimenting with the dynamics of perfecting weapons and shields to provide a player experience that those who use this app can recognize the way the game is played.
However, the way this dynamic is simplified can seem somewhat boring for hard core gamers. Especially because on the mobile device, where many of the movements are automated to gain dynamism, this whole process, which is a crucial part of the game, can go unnoticed. Where is the difference compared to other games.
This leads us to assess who is the true audience of the game. This decision that video game companies are making. It aims to compete in a huge mobile niche. In Mexico alone, Statista estimates more than 86 million smartphones.
In fact, a study published by Cisneros Interactive and JustMob shows that 3 out of 5 Mexican gamers prefer mobile devices. And although many still do not recognize themselves as a “gamer”, they already play regularly. This same study reveals that on average in Mexico more than 50% of them play daily and 74% at least three times a day. And what began as a pandemic habit will continue, as three out of five players intend to continue playing with the same intensity after the pandemic.
This reveals to us that mobile game adaptations are intended to attract a whole new range of players who are not necessarily the same as those who play on console. That is where the success of Apex Legends is and the wave of games designed for cell phones and tablets.
Did we like Apex Legends in this version?
Apex knew how to keep the aesthetics similar to a comic, the dynamics of the game and simplify it so that it is enjoyable and entertaining on mobile. With interactions with weapons, doors and improvements in the way it would be done in Free Fire or PUBG Mobile, but giving its distinctive touch with special abilities.
It is also important to mention that this free to play game is intended for commercial purposes, since mobile games are likely to increase spending on micro transactions. This is demonstrated by the same Cisneros Interactive study, which reflects that 80% say they choose to watch ads to get lives and/or extra content within the game and 57% spend money to get new lives for the game or extra content.
We will surely see more formats like this in the future, of game reversals with high volume of players being installed in mobile app stores, even without going through console. Such is the case with the rumors of Valorant Mobile, even before the adaptation for PlayStation or Xbox.